Shiba Eternity

Design Role: Lead Designer | Genre: Collectible Card Game (CCG)
Platforms: Mobile - Android & IOS | Team Size: ~30 | Duration: 8 Months
Collaborations: Shiba Token (Shib) / Shiba Inu Games

Time to enter the Dogjo! Collect awe-inspiring cards to craft your perfect deck then train with your own unique Shiboshis and take to the world to defeat all of your friends and foes alike! Outwit your challengers and build your Shib Army in SHIBA ETERNITY! And yes, you can pat the dog!

 

Responsibilities summary - coming soon.

Core Game Design Responsibilities

  • Game vision holder.

  • Card gameplay & system design.

  • Shib (Hero) power gameplay & system design.

  • Core economy design.

  • Progression design.

  • Quest design.

  • Tutorial design.

  • App interruptions design.

  • Game design documentation (GDD).

  • Feature design documentation.

  • UI/UX design.

  • All UI screens - mock-ups & flow.

  • Collaborate with artists, animators, programmers, audio, production, client and stakeholders.

  • CCG design R&D.

  • CCG competitor analysis breakdowns.

Misc Responsibilities

  • Card Data

  • Game balancing - economy & card balance.

  • Gameplay interaction design.

  • C# Scripting - dog patting.

  • Defining design analytics.

  • Quality assurance (QA).

  • Feature design for a multitude of unreleased features.

Technologies Used

  • Unity (Game Engine)

  • Machinations (Economy Design & Simulations)

  • Jira (Task Management)

  • Visual Studio (C#)

  • Photoshop (2022)

  • Playfab (Backend Data)

  • Firebase (Data, Analytics)

  • Confluence (Documentation)

  • Google Spreadsheets (Numerical Data)

  • Miro (Digital Whiteboarding)

  • Google Calendar (Meetings & Scheduling)

  • Zoom (Meetings)

  • Slack (Communication)

  • Telegram (Client Communication)

  • Discord (Community)

Gameplay - Coming Soon

Launch Trailer - Coming Soon

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