Beanland
Genre: MOBA | Platforms: PC - Epic Games
Team Size: 30 | Project Duration: 1 Year 6 Months
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Core Game Design Responsibilities
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Game Design Contributions
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Misc Responsibilities
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Technologies Used
Unity (Game Engine)
Visual Studio (C#, JSON)
Photoshop (CS4)
Spine 2D (Animations)
Tortoise SVN (Source Control)
Playfab (Live-Ops)
Pivotal Tracker (Project Planning)
Looker (Data, Analytics)
Microsoft SharePoint (Docs)
Microsoft Teams (Comms)
Discord (Community)
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(Tech Alpha) Release Trailer